Halloween game icon: a glowing front doorway

Coming soon to iPhone
Free to play. No ads or in-app purchases.

Halloween:
A Knock at Thirteen

The porch light is on.
Someone is at the door.

You are the one answering. Watch the glass, listen to the knock, and choose what to carry before you open. Some visitors want candy. Others need a very different welcome.

A fairy-costumed child and her father receiving candy on the porch
A little sweetness before the next knock.

One door.
A whole world outside.

Begin with the trick-or-treaters of Maple Street. Follow the Lantern Road through 13 neighborhoods, all the way to the Last Door. Each new place brings different clues, tools, and visitors to learn.

169
campaign nights
13
neighborhoods
221
human costumes

An evening at your door.

Actual screens from the game. Select a screenshot for a closer look.

Every knock is a decision.

  1. Read the porch

    Look through the glass. Footsteps, silhouettes, dialogue, and doorstep evidence help you decide who is waiting.

  2. Choose your welcome

    Bring candy for the children. Learn which unusual visitors need a lantern, a bell, a special treat, or another offering. Your choice is committed when you open.

  3. Know when to call it a night

    Meet the nightly goal, then end the night to bank your reward. Keep hosting if you dare, or visit the shop to prepare for tomorrow.

Settle in for the evening.

Play offline, with no account, ads, or in-app purchases. Your progress saves on your device. Adjust music and ambience, enable reduced motion, or choose larger text in Settings.

Halloween is playable year-round. The October countdown is part of the atmosphere; the door is always open for another night.

Contains supernatural horror, monster attacks, and stylized blood effects. Local progress does not sync between devices.

Until the porch light comes on.

Halloween: A Knock at Thirteen is coming soon to iPhone. Follow the studio notes below for updates.